Musing on the gaming front... after the meltdown at the Sony Station, we took a break from EQ2 to try Rift out. Results so far ... its a reasonably fun game, competent BUT:
1) You run out of things to do and hit rinse/repeat far too soon.
2) The guild tools are almost non-existent, no housing... equals difficult to create a sense of community.
3) And my usual complaint.... where's the 2-3 player instances? What is it with 10-20 player instances that the devs love so much? They're button mashing fests of boredom...
4) Questing is largely a solo operation.... which would be fine if some of the storylines weren't so shallow (e.g. spot the traitor 10 or 20 levels before the truth is revealed)
I'm getting pretty tired of swapping MMOs every time one of my sons get bored though.. one is already twitching. There's a closed beta of an asian f2p mmo starting up soon and I may just solo over to that (Tiara Concerto), otherwise I'll head back to EQ2 after they overhaul the major cities as they planned before the Sony disaster that left us adrift in MMO land.
Wednesday, August 3, 2011
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